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#1
Spam / Re: The Substituence Game
Last post by omnicrumb - June 15, 2025, 11:32:55 PM
I've been musing on the flaw I named in my last post, what with the lack of improv and character interaction based lore, and it might actually be possible to run a RP in this system while detailing and expanding the world! However, that seems like a lot and for now i'm just going to check in for my regular shift of additions.



Low Ferns ->
The ferns consist of Thin Fern Leaves, arranged in the usual fernlike way on a Arcing Plant Stem.



I really don't have that much time today, so let's see what i will add tomorrow.
#2
Spam / Re: The Substituence Game
Last post by omnicrumb - June 14, 2025, 09:21:28 PM
Ok so this game kind of sucks but i'm still going to play it because its interesting to me at least. I think it will be more interesting when i get to like more complex and compelling environments, but the fact that no actions ever really take place make it very... empty feeling? i think? not sure!

I was also thinking I could make a directional graph diagram showing how objects can break down into other objects, once the system gets more complex, so we'll try that soon. Apparently Dot also freelances as an absolutely invaluable force-directed command line graph generator.

Without further ado, here are today's Substituences:



Red Door ->
A Red Door Frame holds a Rectangle of Red Material with Hinges; beyond lies a Subtly Lit Open Glade.



Given that this game basically makes an explorable map, it might be interesting to use as a setting for something or in a text-based adventure game... or just as a funny little detailed place in the readers' imaginations!



Subtly Lit Open Glade ->
The glade is several yards at it's widest, and littered with Low Ferns. The Ground here is covered in Grasses, and is moist from recent rains. Around the majority of the glade is Deciduous Forest, which is cloaked in shadow, hiding it from the light of The Sky Above.



I'm guessing breaking down less interesting objects/not literal map objects will be kind of a slog so I will probably do those in bulk later. It still might be possible to make funny lore callbacks in them though so we'll see!
#3
General Discussion / Re: The Welcoming Committee
Last post by omnicrumb - June 13, 2025, 11:16:18 PM
Hello CalRef!

I'm nervous to post on older topics, especially outside of Spam because it seems to be against Forum.. doctrine? Yet it seems that this thread is for introductions so I may as well place my neck on the line to introduce myself.
I'm omnicrumb, I love worldbuilding and various types of art, and I am interested in this forum because I have been peripherally aware of it for some time now (I went by a different name years ago on Refugia) and I find its stated purposes and history uniquely fascinating and compelling. I use the pronouns they/them and live in a place where I can access a computer. It's nice of you to read this!
I'd be happy to contribute to this community and aspire to one day do what the echoes of the great legends called "Roleplay" (because its really fun to work on worlds with people!!!)
#4
Spam / Re: One Word Storyline
Last post by omnicrumb - June 13, 2025, 11:05:17 PM
 Once upon a star supernova, twenty six legendary cards descended from our tall card tower. Hooray!
Our newfound love Testlandia, wore splendid magenta fursuit, specifically commissioned to contain BEES! It buzzed through rainbow, over walls yonder, and into the sky. At midnight, Gerald Ford erupted from his volcanic lair, overflowing with meritorious service. Both chambers reloaded their legislative shotguns while removing glistering shirts, heated by lava undershirts. Ford devoured the 535 imperial guards, while copper prices skyrocketed, and legislation stalled.

Meanwhile, the legendary crocodile, Crocodile Irwin, initiated CPR for the legislature of New Hartoria. Mercifully, HS wrote textwalls of nonsense which follows:
"Spinning crickets mercifully inundate Equestria"

Obviously, this sucked. Mercifully, Andraste (Jesus Ronaldo) smote tobacco from a Tevinter corpse. Aromatic! It smelled. Unclear directions confounded the manufacturing executives, who decided there was no better fate than death. Opportunistically, they provided Andraste more timeshares filled 37% of the time by Tevinter, but why? For this, the ultimate price of three dollars and forty seven cents must be paid.

Dissenting Justice reminds us of prison. Thanks Justice! Very cool! Not until Alexander Wallexander jumped out and landed beside several upside-down teletubbies doing yoga. "Hi peoples how do you learn a
#5
Spam / Re: The Substituence Game
Last post by omnicrumb - June 13, 2025, 11:00:39 PM
! These starting object breakdowns hopefully also function as a parseable example of how an addition could be structured.



Starting Room ->
Four Grey Walls arranged into a square, holding up a Plain Ceiling, on a Wooden Floor; on one of the walls is a Red Door, and on the very opposite wall is a Green Door.



Please don't hesitate to suggest any improvements/modifications/abandonments of this game that you find pertinent, I do not know how to capably structure games and I want to make something fun more than I care about any particular syntax and format and game  :grin:
#6
Spam / The Substituence Game
Last post by omnicrumb - June 13, 2025, 10:52:38 PM
Hello denizens of Calamity Refuge!
I have been exploring this forum and its history quietly for some time now and I wanted to post something to see who is here and actually use this forum that I have been reading so much about!

Given my substantial inexperience with eloquent wordwrightery and conformation to traditional English syntaxes, I have decided to post a new topic to the Spam board in hopes I do not anger any lexical or grammatical entities of wrath.

Apologies for the somewhat out-of-place introduction. With hopefully little further ado, here is the Game:


In the world, there are various objects. These objects consist of other objects. A sandwich consists of Bread, Sandwich Contents, and Bread. A teacup consists of some sort of a quaint cup and a handle. There are also abstract objects, which still consist of other objects. This is the base concept of the game.

The method of playing this game is responding to this topic with a described object, and then the objects they could be said to consist of.

Over time, as more objects are described, an extremely detailed ontological picture of a collectively developed world will (hopefully) form!
To make this game more interesting than top-down structures like Orteil's "Nested", the system of breaking objects down into their constituents will be extended so that a door frame would consist of the door, the components of the frame, and the room/place beyond.



Here is how a response could be structured:
Insert explanation, conversation, and/or clever joke here.

OBJECT OF CONCERN (Underlined) ->

An object that is a piece of the object of concern, and potentially another object that is as well, and more if you so wish.
OR
An object that could also be a piece of the object of concern, and the other part(s).


And maybe insert an explanation, conversation, and/or wry play on the words here.

Hopefully these instructions (?) (rules?) are somewhat clear; I will try to clarify them in this topic. Please post something if you want to!
#7
Spam / Re: Post a random song lyric
Last post by omnicrumb - June 13, 2025, 02:53:24 PM
>HEY THERE
A welcome set and queued
>MIRROR
The same old practiced loop
#8
The Admin Tower / Re: CalRef Development Journal
Last post by Luca - February 24, 2025, 06:49:37 PM
Quote from: Luca on May 24, 2024, 02:48:42 PMBut I Said Give Us Nummy Nummy New Things!

No.
The lie detector determine that was a lie.

Popcorn
Lofi Bets to Chill and Watch the World Burn to


Greetings lads and those who are not lads but could be honourary lads,

Have you noticed that ever since my last update, the world has become a burning inferno? Weaker minds would lament this state of affairs, but at the Refuge we sing of glory and press on. As part of my enduring legacy to let no crisis go unexploited, I look upon these broken lands and wonder if there are not fat stacks of pseudo-cash to be made. Up to now, there was not. After all, we do not have a personal military-industrial complex. But now, take heart, for there is.

Popcorn is an open-source betting game that I made up just now. It allows an admin to create abstract and occasionally inappropriate questions for players to bet on. Depending on how those bets go, players will find their wealth growing beyond all imaginings or be plunged into poverty for all eternity.

Every player starts with twenty-five thousand Refugia planets (the in-game currency). You can bet up to all of your planets on one issue, or spread them out more generally. However, you are always allowed to place at least a five thousand planet bet so that you can participate in any issue. In other words, you are allowed to plunge yourself into debt without any kind of statutory maximum, or try to claw out of debt if you have nothing.

Money is also added to the game whenever a topic is created. For every betting option that an issue has, a bet is automatically placed for 1,000 from the system itself, let's say from a robotic entity called "Dot". This means a three-option issue will always have a minimum payout of 3,000 planets, split between the winning players.

All issues have a ending timestamp, whereafter they are moved to a pending state, waiting for an admin to arrive and act as the Arbiter of Truth. As the Arbiter of Truth, an admin can set one of the betting options as the canonical outcome, and distribute payments according to how much the player contributed to the pool against other winners. If no betting option was correct, the admin can also abort the bet and refund anyone who staked in-game money on it.

Let today bring about a new dawn of economic wonderment. Bring forth your planets and your worthless/valuable opinions and learn how insightful / off-base you are with your understanding of the world. And be sure to suggest a betting topic if you have one in your mind. Visit the official Popcorn website today: https://pop.calref.ca/

In accordance with the prophecy,

Luca
Report all errors to the local authority.
#9
Roleplay / Re: OOC: FTaAWoA, or FT2
Last post by Emily - February 11, 2025, 10:58:32 PM
Unfortunately, things were pretty difficult and up in the air when people started jumping into this thread. I didn't have any ideas for it for a while, but now that things are settling into more of a rhythm on this side, I'm interested in picking the thread back up. I'm going to be closing out a thread or two on another RP site this weekend, so I might use some of that freed up headspace for brainstorming here again.

Emily will, also unfortunately, require a rewrite. When I started in this thread, I was kind of mystified and intimidated by FT lore. Luca and I have talked extensively about it, but it's always been difficult for me to grasp because we grew up in such different communities. Spiderweb and CalRef were communities with lots of STEM people. They had a real, if sometimes controversial and less-than-effective, organisational structure that drove activity and interest for the people there. I grew up in online RP communities (mostly Zelda-based but also some original settings) where most people were artists and nobody knew anything about STEM. Our sites were ratty and prone to break because none of us understood how to build or create things online. And that sort of shaped my view when I was trying to fathom FT. And so Emily was, to put it lightly, a complete dumbass with no ability to do anything in this cool code magic world.

So I'm going to try and brainstorm how she/I would actually be in this situation and attempt to take the prompt a little more seriously than I did before.
#10
Spam / Re: Post a random song lyric
Last post by dengopaiv - January 31, 2025, 03:57:32 PM
Teacher says that I've been naughty, I must learn to concentrate.